More site update goodness, yay! I’d planned on a more regular post today, but wanted to make sure folks know about the changes. Plus, I’m pleased with what I’ve done. 🙂
I’ve noticed sometimes the search terms that link to my blog are more likely questions about actual gameplay in The Secret World than readers looking for opinion pieces. Since I’ve yet to write any player guides, I’ve added a TSW Help section to the main menu. This section has helpful links with descriptions for players who are looking for advice. I’ve also added links to some of the other social groups in the game. If readers think of one I’ve missed, let me know and I’ll be sure to add it! Continue Reading
One of the most interesting writing prompts for Blaugust has been Aywren’s “The Game That Changed My Life.” I’m right on board with her about Final Fantasy IV (SNES II) being one of those games, but she’s done such a beautiful job with her posts already that I’m going to pick a different game. 🙂 I considered Riven, since it’s my favorite in the Myst series, but Myst was the one that started it all. Continue Reading
Ok, to be fair this post is a bit of a cheat – I haven’t been actively playing Minecraft for quite some time. Reading posts from folks like The Ancient Gaming Noob has just reminded me how addicted to the game I used to be. I even have a page on the Minecraft Awesome wiki! This game has a permanent spot on my favorites list no matter how long it’s been since I played.
While I’ve previously mentioned that the Video Games Awesome Minecraft server helped get me into actually interacting with people in online games, I didn’t talk much about the game itself or what I built on the server.
Minecraft is so well known by now that I doubt I need to explain what the game is. If you’ve somehow missed it entirely (how?) it’s the one about exploring and mining and creating and checking the wiki because you can’t remember how to make a redstone repeater. It’s also ridiculously entertaining for many people, including me.
Many screenshots ahead! Continue Reading
I spent between five and six hours running dailies in The Secret World last night, and loved every minute of it. Seriously! And I can explain.
I remember running dalies in other MMO’s. Simple missions that reset every 24 hours. Eventually you can run them in your sleep, but the rewards are just enough that you feel silly if you don’t. I get tired of them very quickly. This is partly because I’m not always in the mood for dungeon running, so in many games dailies are eventually all I have left to do at endgame. Boring! Continue Reading
I usually try to space out the “Gryph is Playing” posts, but I’ve been meaning to cover this game for a while. Plus, otherwise you’ll be stuck with more TSW gushing. 😉
Recettear: An Item Shop’s Tale is a game I was very doubtful about back when Gremz kept tweeting about it. She’s got great taste, but a game where you run an item store? I’ve worked in retail for too much of my life already, why would I want to do the same thing ingame? Eventually my curiosity won out, and I’m glad it did. Continue Reading
With thanks to Hesket for the great shot!
Is it really the 20th already?!
Going to be a short post today, I’m starting it while countless Secret Worlders wait with much enthusiasm for the servers to reopen with the Issue 12 update. Community Manager Sezmra shared the Issue 12 trailer early into the downtime, and as usual players have been romping haphazardly across social media. The endlessly creative group is passing time sharing videos, including one starring soundclips from our Lead Designer (who promises retaliation), but once the server opens it’ll be time to get off Twitter and into the new content. The second part of my post will come after I’ve had a chance to get in game and check it out myself!
After reading Aywren‘s post a few days ago, instead of doing the sane thing and going through my own Steam backlog, I decided to pick up another game. In my defense, it sounded like exactly the type of game I’ve been in the mood for.
Salt is in Steam Early Access, not due to complete until at least Spring of 2016. That said, there’s enough game to enjoy playing, and to get the gist of what they’re doing. This is an exploration/survival game that takes place on multiple islands in a vast ocean. The Steam page describes it as:
Salt is a high seas adventure and island exploration game set in an infinite procedurally generated world. Sail across a vast ocean exploring massive islands, fighting pirates and bosses, taking on quests, building ships, and gearing up with rare weapons and armor, preparing for the next adventure.
At the moment it’s much more exploration than anything else (and I’m not complaining!). Conveniently, they offer a free demo so you can check out the game before spending your money. Your progress from the demo will transfer to the game, so there isn’t anything lost. There’s also already a Salt wiki up, so it’s easy to find answers when you need them. Continue Reading